- Grapevine rumblings suggest Microsoft is planning to unveil an affordable, less powerful next-gen console next month, code-named Lockhart.
- There are concerns about whether it can offer a genuine next-gen experience without cutting corners to keep costs down.
- The Verge’s senior editor claims that Lockhart won’t undermine next-generation games.
With rumors about the next-gen Lockhart Xbox gathering steam in recent days, there have naturally been concerns about how much of a generational leap the Series X’s less powerful little brother – if it does indeed exist – can offer.
In particular, news that Lockhart will house 4 Teraflops compared to the Xbox Series X’s strapping 12 Teraflops is a point of contention.
The rumors suggest that Microsoft will carry over most of the next-gen features found in the Series X to the Lockhart – ray tracing, a fast SSD, Zen 2 CPU, and so on – while scaling back on the GPU with lower resolutions. And, possibly cutting out a disc drive for an all-digital experience, much like the Xbox One S to limit costs.
With no official word from Microsoft, it’s near enough impossible to wager what type of impact this might have on next-gen titles and whether or not the Lockhart will hold these back.
Lockhart Won’t Undermine the Next-Generation Experience
Yet, some positive news has emerged from the debate, courtesy of The Verge’s Senior Editor, Tom Warren. Warren points out that the next-gen consoles hinge on ultra-fast SSDs and the CPU rather than the GPU and Teraflops.
Would-be fans of both Microsoft and Sony’s next-gen consoles have looked to Teraflops as a gauge of the capabilities of next-gen consoles. While understandable given the slow wind-up to knowing everything about the consoles, it has proven unhelpful, serving only to fuel ever-trite console war feuds.
I’ve been saying for a year that CPU and SSD are key to next-gen consoles, not teraflops….