About a week ago, NVIDIA released its Game Ready Driver (430.39 WHQL) which fully supports the Windows 10 May 2019 Update. Although the May 2019 Update has already been pushed to the Release Preview ring, general consumers won’t get the update until sometime next month.
In addition to supporting Microsoft’s latest OS release, 430.39 WHQL also added support for seven new G-SYNC compatible monitor along with newly released graphics cards: the GeForce GTX 1650 on the desktop side, along with the mobile versions of the GeForce GTX 1660 Ti and GeForce GTX 1650.
Unfortunately, the driver also introduced a rather nasty bug that caused CPU usage to spike erratically in some systems. Complaints were far and widespread from GeForce owners that had installed the latest driver; in fact, there’s a support thread over on NVIDIA’s forums that has grown to 34 pages in length. The problem was traced to NVDisplay.Container.exe, which NVIDIA has fixed with the 430.53 hotfix driver.
NVIDIA’s release notes for the 430.53 hotfix driver indicate that the following issues have been resolved:
- Fixes higher CPU usage by NVDisplay.Container.exe introduced in 430.39 driver
- 3DMark Time Spy: Flickering observed when benchmark is launched
- BeamNG: Application crashes when game is launched
- Shadow of the Tomb Raider: Freezes when launched in SLI mode
- Desktop flickers when videos are played back on a secondary monitor
However, it should be noted that due to the rapid nature of the test and qualifying for this hotfix, it is not WHQL certified. NVIDIA’s Manuel Guzman provides the following caution regarding hotfixes:
To be sure, these Hotfix drivers are beta, optional and provided as-is. They are run through a much abbreviated QA process. The sole reason they exist is to get fixes out to you more quickly. The safest option is to wait for the next WHQL certified driver. But we know that many of you are willing to try these out.
For those that have been affected by…