Budget GPU comparison: NVIDIA GTX 1650 Super vs Radeon RX 5500 XT

Let the battle of the budget graphics cards begin!

Ifter a bevy of NVIDIA GPU launches for the budget segment, AMD’s GPUs were left in the lurch. At every price point, NVIDIA’s had more GPUs to offer and from more manufacturers, nonetheless. AMD changed that in the mid-range segment with the introduction of the RX 5700 and the 5700 XT. These were quite competitive and even better than NVIDIA’s cards at a similar price point. Since official price cuts take their own sweet time to get to India, we don’t see NVIDIA cards gaining the upper hand in that particular segment. However, as it stands, it is the only segment where AMD has the better GPU. Needless to say, everyone’s been waiting for the same RDNA GPUs to make their way into the budget segment as well as the high-end segment. 

The RX 5500 XT that we have today is courtesy of Sapphire. It’s an 8 GB SKU with 22 compute units housing 1408 stream processors in total. It has the advantage of being the only GPU to ship with 8 GB of VRAM in the budget segment. The competing GTX 1660 Super from NVIDIA only ships in 6 GB variants. Speaking of competition, we’re comparing it to the NVIDIA GTX 1650 Super which has been given to us by GIGABYTE. It’s their WINDFORCE 2X card which also comes with a moderate factory overclock. The GIGABYTE GTX 1650 Super WINDFORCE OC 4G also features a backplate and has two 90mm cooling fans as part of the WINDFORCE design. It’s a 4 GB SKU and retails for about `13,905 in India.Both graphics cards are relatively new to the market and are quite competitive in performance as you will see later on. Before we get to that,

Synthetic and frame time

Radeon RX 5500 XT

In the 3DMark Time Spy benchmark, the AMD Radeon RX 5500 XT scored 5211 points whereas in 3DMark FireStrike Ultra it managed to achieve 3522 which is higher than what the GTX 1650 Super managed. Coming to the frame times, we ran Gears 5, Shadow of the Tomb Raider and Borderlands 3 to look for any frame time inconsistencies. We…

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